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f r u i t

Iain McDonald
MMus Music Technology
Hand in
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This system was designed to allow a playful approach to the creation of `breakcore' within a live context. Due to the nature of this music most attempts to play it live result in playing preconceived tracks back to back whilst applying effects in real-time. Instead of focusing on ways in which the user could further `spice up' preconceived tracks this system presents an environment in which music of this nature can be constructed `on-the-fly'.